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I don't really like divided worlds, and there tends to be a large chasm between these approaches. We spend so much time with computers, I think it's reasonable for most people to learn a few common operations. Sure, a child can learn to use some iPhone operations intuitively, but once you get past that subset, they have to get into learning things, and a lot of things get left behind when oversimplified (as an example, the iPhone had a lot of catching up to do when Apple realized people wanted to run more than one app at once). Is "digital literacy," which increasingly affects individuals ability to interact with the world, expressed best by an iPhone, or a reusable toolset built on the facts of computing? I think the latter. | I don't really like divided worlds, and there tends to be a large chasm between these approaches. We spend so much time with computers, I think it's reasonable for most people to learn a few common operations. Sure, a child can learn to use some iPhone operations intuitively, but once you get past that subset, they have to get into learning things, and a lot of things get left behind when oversimplified (as an example, the iPhone had a lot of catching up to do when Apple realized people wanted to run more than one app at once). Is "digital literacy," which increasingly affects individuals ability to interact with the world, expressed best by an iPhone, or a reusable toolset built on the facts of computing? I think the latter. | ||
{{Blikied|April | {{Blikied|April 7, 2012}} |